New Audiobook Chapter, Amulet Rampant! Not Particularly Worksafe!

Chapter 3 is up, and it’s an hour and a half long! And it is probably not at all safe for work, because the cuddle begins in this one. Jahir and Lisinthir fans, rejoice! You get to hear their interactions purred in your ears by the inimitable Jim McCance. We also get a little bit of the Queen and the Knife, for Chatcaava lovers.

Go get it at bandcamp!

For those of you who aren’t aware what I’m up to with this, it wasn’t my plan to finish the audio edition of Princes’ Game. But since readers have asked, I’m letting them crowdfund this one, chapter by chapter. It’s free to listen on Bandcamp, but you can donate there, or use the Paypal link I’ve provided instead if you prefer that method. Once I hit the $200 an hour I need, I commission the next chapter.

I hope audiobook lovers are enjoying this one as much as I am!

Worldbuilding: Failing Your Way to a More Realistic Setting

We return to my observations about writers’ bibles and worldbuilding as the wiki develops! In this case… it’s time to tell you that your flaws can be supremely helpful to you.

BAD RECALL IS YOUR FRIEND. For instance! One of my most egregious flaws is a bad memory. It’s so bad that my family and friends tease me about it all the time. (They’ve decided I’m a wormhole alien, from DS9: ‘you exist now, without linear time’. They’re not wrong.) I’ve gotten by in my life by being intensely devoted to list-making and note-taking, and that will get you far; in fact, it often gets you farther than people with good memories but lackadaisical attitudes toward record-keeping. But not all my leet skillz at jotting things down can change the fact that I have farmed ninety percent of data to an external system. One which—if you have a bad memory—you might misplace, or organize too poorly to use because after a while your stack of lists and notes gets so tall indexing it requires a computer.

In the past, while writing, my strategy for dealing with this was to look up as much information I could find about vital things, like my main characters’ eye colors and childhood traumas, and then… make up everything else. Even if I had the vague feeling I’d made it up before. “I need a sport for this walk-on character to be into. Um, I’ll make something new? SWIRLYBALL. Um. IN ZERO-G.” And then, a week later: “I need a sport for this new character to have played in the past. Didn’t I just? Oh, heckle, too much trouble. I’ll make something new! How about… WAR POLO. You play it riding the native animals, which are like velociraptors but furry, and they bite one another so that’s how it became about war, because while you’re trying to hit the ball with sticks your mounts are trying to eat one another!”

If you do this long enough, pretty soon you have sixty sports, all random, and no character interested in both, until you hit Story #12 and you want the characters to have a conversation at a sporting event and you happen to run into war polo while flipping through your stack of notes and you go, ‘OKAY THAT’S GOOD.’

I always thought of this particular habit of mine, of shrugging and making up new things because my memory was awful and my notes too voluminous to index, was a bug. It turns out, though, that it’s a feature, because it makes the world seem enormous. If I’d had a better system (or brain), the first time I named an opera house, I would have remembered it and every time I needed an opera, or a performance, or a cultural event, or to give a character an interest, I could have said, ‘Oh, obviously they’re a fan of the opera, and this opera house in particular!’ Readers would have started noticing that every opera ever mentioned was staged by the same opera house, and it would not have made that opera house feel famous, it would have made it feel repetitive. The walls of the world would close in: “This place has only one opera house. Only one form of High Culture even because EVERYONE IS INTO OPERA.”

By continuing to come up with truly trivial details and then forgetting them, they remained trivial. And that makes it feel more real than dredging it up as the answer to all possible references. It’s like talking to a person at a party and discovering they’re really into this thing you’re not into and that it’s complicated and has its own history and famous figures and events and you’re thinking ‘but it’s just a dog show’ or ‘it’s just orchids’ or ‘it’s just a single fantasy novel.’

One of the things I’ve had to tell myself as I started filling in the wiki is that I can’t stop making up stuff off the top of my head just because I now have an entire page of Alliance sports, or Chatcaavan foods. For the world to feel huge, it needs to feel deep, and the only way to achieve that is to keep adding things to it, no matter how minor. The minor things may, in fact, be more pivotal than the major ones.

I did make up an opera house, in an obscure story that was run once in a fanzine. I think that’s so far in the past that it’s safe to have someone be into opera again.

MISTAKES ARE YOUR FRIENDS. By now you’ve heard about all the errors I’m finding while hunting through the books, and how I’ve become resigned to that being the result of maintaining a contiguous universe for over 25 years. Not just resigned, but all right with it, and sympathetic to Past Me for all her efforts. The Peltedverse contains 29 canonical books, any number of short stories not yet collected for retail, some large number of non-canonical material so old it’s no longer available, plus thousands of sketches. At that point, mistakes become the Hand of the Artist Revealed, not something to be ashamed of.

Having said that though, mistakes are gold because they serve as random seeds for embellishment/worldbuilding. One of the hardest things to simulate when a single person is creating something is the real world’s unpredictability, absurdity, and haphazardness. Reality is not just large and full of detail (as from the previous section)… it’s also weird and unlikely and gives you many headscratch moments.

Explaining away your mistakes is a great way to simulate some of that. If you decide to frame your continuity errors as all true, despite being contradictory, then you end up in really interesting places. So, for instance, the interim captain of the Stardancer, who briefly served while Mertricia Heartfoot (Alysha’s predecessor) was on maternity leave, is listed in the canon under three separate names: Leary, Levy, and Lery. (Cue my facepalm.) This one is particularly egregious because Levy is already a character in the canon, the human admiral who sees Lisinthir off in Even in the Wingless. “They must,” I thought, “constantly get one another’s mail.”

And just like that, I could see Leary—the name I settled as his real one—getting mail from personnel addressed to Lery and Levy and being extremely annoyed. “They can build wormhole generators that take you from orbit to a planet in a single step, but they can’t manage a database so that it gets my name right!” In my head, Leary wearily pops a message to Levy. “Got your notice again.”

“Right on time. Thanks for forwarding it.”

Leary, who previously existed only as a few lines of description in my head, now has a bizarre piece of trivia associated with him that demonstrates the absurdity of the system. Does it excuse my error in the text? Of course not—me getting his name wrong as the semi-omniscient narrator can’t be explained away by in-universe issues. But I got to use that mix-up as a story prompt, and that allowed me to develop not just his character further, but also the world (the Alliance still has data entry issues) and his relationships (I now know that he corresponds with Admiral Levy).

I did this again with a Pelted character who swore by two different sets of gods, almost certainly because I forgot what species she was when I wrote one of her pieces of dialogue. Instead of panicking about that error (or beating myself up for it), I recorded it and let it lie there for a while. A few days later, I remembered that when two Pelted of different species have children, they usually genefix the resulting babies to either one species or the other: perfect. Obviously my double-god-swearing character had parents of different species, who genefixed her to one. She must have a brother who got genefixed to the other: instant family, with bonus instant family history! I bet she and her brother tease one another endlessly. “Big ears!” “Snaky tail!”

There’s no limit to the ways you can use your errors to springboard into diversification of your universe. One character describes a historical event as being driven by economics, and another by racism? Both true, or both false, scholars are arguing about it at universities and writing dissertations on their opinions. (Bonus: says something about each character, whether that’s about their basic biases, or about their educational backgrounds.) Described your starship engines as working one way in this book, but another way in a different one? Both engines exist! One is a modification of another, or one was discarded as less efficient, or one is an experiment, or one is more expensive and therefore not as common. Your character claimed to meet someone in college in one story, and then said they met in childhood later? Bad memory—maybe she’s mixed that person up with someone else, or conflated them. (Why?)

The latter is particularly powerful. “Oh gosh, wait, I’m remembering that wrong” or “no wait, I’m mixing that up with something else” is real. Do you remember every detail of your life? Exactly? I bet not. It would be weird if all your characters wandered around, spouting off their biographies in perfect detail as if they were reciting from an inner Wikipedia entry. In real life, most of us get things wrong all the time, or need to look at photos or journals to remember, or have our memories triggered by items (“oh, the souvenir I got when I was on my first date with you, at the fair.”). Let your characters have as faulty a recall as real people.

Which brings us back to the beginning of this particular article, doesn’t it. 😄

Anyway, my observations of the day. Questions and comments welcome, as always! But if you’re here to point out an error in the canon be aware that you will probably be directed to record it on the wiki. lol

Painting Available: Lace and White Roses


Size: 15.5″x7″
Medium: Gouache and Glitter Watercolor
Price: $2500. (Expect $150 for shipping in the US). Layaway Available.
Discounts: 10% military; first time collectors receive 5% off and free shipping.
Supplement Material Available: Yes
Contact the artist at haikujaguar at gmail to inquire further.

Posters, Mugs, Shirts, Notebooks, Magnets available at Zazzle
Favorite this piece on DeviantArt!


The original sketch for this drawing has been waiting for paint for years… maybe it knew it needed time for me to discover watercolors with glitter in them? I don’t know, but I glittered the living daylights out of this piece and it deserved every flashing mica particle of it. The result is a rich piece that changes character from every angle you view it… which makes it nearly impossible to photograph or reproduce. Which is as it should be, I think. An original should be unique and irreplaceable, and when you receive it you should feel like you have something special, an experience that can’t be duplicated.


Attempts to Photograph Sparkle

From a story perspective, it also made sense: I wanted to draw Reese happy, finally, in one of the fairy tale dresses she loved to read about, and this piece of her serene and content amid her winter roses, in a winter ball gown, was just right. Allacazam, naturally, had to be along! And in one of my favorite minor stories about this piece, one of my friends looked at all the color tests and said “I like this one best, but her face is in shadow and she deserves better.” I agreed with both her points, chose the scheme… and changed the face, so that Reese could be a source of light.

The supplemental material for “Lace and White Roses” includes the color tests I did to decide where I wanted the light and shadows, and is available on request as a companion to the original. I suggest framing them together, or you could keep it as provenance for the piece itself: the hand of the artist, working out challenges.


Supplemental Material

I had a lot of fun with this one. Reese deserved her moment.

Book Launch: Fathers’ Honor (a Peltedverse Novel)

THREE HEADS ARE BETTER THAN ONE

When his favorite student invites him to immigrate to the world of the fabled Eldritch, Armin Palland brings his wife and mother-in-law and all the unresolved issues he’s been avoiding. That he arrives to a planet without a university to employ him leaves him stranded with nothing to do but what he does best: turn his psychology degree and analytical powers on the plight of the natives… and one native in particular.

But it was never his intention to get involved with an Eldritch father, much less an Eldritch father AND a middle-aged intransigent Glaseah, neither of whom will let him crawl back into his comfortable shell. There’s a road between Armin and his life-altering epiphany, and it’s going to take him straight through a hospital ward, several weeks of language lessons, and his first attempt at… wargaming?

And they say old dogs can’t learn new tricks….

Familiar friends from the Dreamhealers series take center stage for this standalone Peltedverse novel, set during the Fallowtide period after the end of the Chatcaavan War.

Click here to buy!

***

I’ve been referring to Vasiht’h’s father being at loose ends for at least two books now… and Haladir has been in the hospital for closer to three. Resolving their issues with the arrival of yet another middle-aged dad with no clear picture what to do with himself… well, let’s just say what happened next felt like an inevitability. I really enjoyed moving sideways to investigate the lives of some minor characters who are very important to our majors, and in the process saying something about language, and gaming, and calligraphy, and what it’s like to be married a long time, along with a laundry list of other topics. And sometimes the digressions teach you more than the planned books, though those are coming too!

Until they arrive, then, enjoy this novel about three days getting their grooves back. It’s another book about friendship, and maybe a little bit about midlife crises, and very definitely about how to move on when life throws you curveballs you fail to return. And don’t forget, now you can consult the wiki for things like floor plans of Ingleside and cute portraits of Armin’s mom-in-law! Don’t miss it!

 

The Point at Which Every Author Needs Help

 

A few days ago I made mention of the Pelted Historical Society and the portraits I was doing for its members as a thank-you for their assistance. It’s been a while since I’ve talked about the Historical Society, so this feels like a good opportunity.

There are, at present, 27 books in the Peltedverse setting (not counting the one I just finished and have not yet published), and some number of short stories I haven’t enumerated and have failed to collect into books. I did a rough count and it comes to about 9300 pages. In addition to the published fiction, there are two pieces of published nonfiction (the Summaries and the Guidebook), all my notes in various notebooks and sketchbooks and files on computers stretching for more than 25 years, and the new vignettes and partially written pieces that are sitting on my hard drive, waiting their turn in the queue for completion. I also have the older pieces waiting to be rewritten so they can be added to the published canon… Zafiil alone would add another 1026 pages to the total.

I’d like to say that if I’d been a smart author I would have planned from the beginning for the sprawl of my main setting, particularly since as an ambitious teen I was absolutely planning to turn the Peltedverse into a creative empire. But Young Me was born at a time when you took notes on paper, and then later, if you were well off, saved them on enormous floppy discs… and then on harder floppy discs, and then on CD-ROM drives, and all in a succession of different programs that became obsolete and unreadable as technology marched on. There are media in my closet that I’d have to send to a specialized service to be read (I’m looking at you, Syquest cartridge, among others), and getting that DVD back wouldn’t guarantee I’d be able to read the resultant files because the programs used to make them are long gone.

Younger Jaguar strived diligently throughout the years, but there’s no helping it if the database you made on your Apple IIe in the 80s reads as gibberish in 2020.

Granted that, I have to deal with what I’ve got after the fact. The horses have left the barn, and there were so many of them I was lucky to get a rough notion of their numbers before they escaped and started breeding in obscure corners of the property. And maybe if the Peltedverse had been a tidy little universe set in a single town, with only a handful of people in it, I might have been able to get my arms around it… but its cast list is in the hundreds (conservatively), the timeline covers multiple planets and nations, and I like detail so in addition to basic information like people’s eye color I’ve also made up chains of stores, cuisines local to tiny parts of separate planets, products as specific as holographic riding horses and series of fake books by multiple authors, languages with minor dialects, movie stars, cocktails, and fancy resorts.

Now, there might be, in this human populace, someone with a memory prodigious enough to keep all this stuff straight in their heads. I am not that person: I am lucky to remember my own birthday, or what I just ate. In the past, my method for maintaining the continuity of the setting was… are you ready… to read every single Peltedverse book prior to writing the next. Which worked great as a method when there were three, or five, or ten Peltedverse books, because I read quickly. But I am standing on the precipice of Book 28, with another four waiting right behind it and about a dozen more behind them, and even if I could fit in an entire re-read before writing a new book there are now so many books that I begin to forget the details of Book 2 when I’m on Book 16. It’s just too big a job for any one person. Or even any two or three. Certainly it’s too large a job for this Jaguar. But I don’t think I’m unusual in this regard, because I’m not the first author I’ve heard of who’s started relying on their readers for help… and for every series writer who visibly thanks the readers who’ve helped them with continuity, I bet there are ten who are relying on those readers without advertising it.

The Pelted Historical Society, then, grew out of my need for that help, and as the canon grows, so have the Society’s endeavors. It started with timeline sanitizing, and while that’s still ongoing, it’s also grown a dramatis personae arm. There are now Society members who specialize in answering my ad hoc questions (“Did I mention this at any point?” “You did, yes, I just read that part in this book.”)… and Society members whose expertise lies in asking me questions. (“You implied this in previous books… is this an error or are you adding complexity?”) No one reader has all the answers, but the group is stronger than any one individual, and even a person adding one or two notes to the database is making an enormous difference to the whole effort.

I feel like this bears repeating: for myself, because I hadn’t realized it until this moment, but for everyone else too. At some point, an author can no longer get by on their brain alone, or on the services of only an editor, and maybe a proofreader. There’s a reason authors of long-running series or settings have such active reader communities. There might be a few authors out there so meticulous and well-organized that they have all the data they need in a series bible they’ve been maintaining—and updating—since they’ve begun, but with rare exception I’m betting the overwhelm gets to us all… if not on Book 28, then on Book 50.

That’s why I like drawing portraits of my Historical Society members, and why I had a sticker made for them (which I can’t wait to send them), and why I’m always brainstorming new ways to thank them. (Look for the newest one in my forthcoming novel!) As the Peltedverse expands, they will continue to become more important to the quality of the fiction that reaches retailers, and I think they should be justly proud of it. I know I couldn’t do it without them, and I’m grateful for the help.

Anyone can join the Society! The timeline and cast databases are Google docs that are group-edited; the ‘asking me questions’ function is mostly done by first readers perusing novel drafts, and the ‘me asking questions’ usually happens on Discord. But no one should feel limited by pre-existing efforts. If you’re really into genealogy and want to generate family trees for all the Eldritch as your personal project, I’m not going to say no. Ditto if you decide it would be interesting to track all the ships in Fleet I’ve mentioned so far. Someone who is fascinated by all the landmarks, locations, or fancy restaurants and wants to jot them all down is welcome to do so (and to ask their friends to help them). I have people updating the vocabulary lists for various languages as I mention words in those languages in the text, and people writing down every food I’ve mentioned in any Pelted story (because they want to make some of it!). All of that is cool by me. Just let me know, and I’ll give you access, or point you at people who might be interested in helping.

Does this mean the canon will be completely error-free? Absolutely not. But will it be more consistent than it would be otherwise? That would be an unqualified yes.

If you’re currently helping with the Society, make sure you add yourself to the portrait request document! I’ll sketch you on one of my streams. And thank you all. You’re the best readers.

Book Launch: Heartskein, a Jahir and Vasiht’h Novel (Peltedverse)

The day is finally here!

For as long as he could remember, Vasiht’h planned on starting a family, a plan that surviving the war only made more urgent. The temple on Anseahla has summoned him at last to pick up his new kits, an errand he decides will be an excellent opportunity to have some alone-time with his partner, Jahir. But his partner is now an imperial prince-consort, and Vasiht’h himself has more responsibilities than he anticipated, and it isn’t long before their private getaway turns into a huge production. And that’s before the children join the party!

But becoming a father is only one of the changes that Vasiht’h must accept as he moves into this newest phase of his life. For the longest time he’s thought of himself as living in an Eldritch shadow. If he wants to thrive–if he wants to lead his contingent of Glaseah to a fuller life themselves–he has to accept that sometimes a supporting role is just an excuse to stay out of the limelight….

Heartskein is a cozy science fiction novel and returns to the dreamhealers in their new roles as powers in the Eldritch Empire: Jahir is now a married man and a prince, and Vasiht’h an administrator, a lord, and a father! But no matter what changes, some things stay the same: like a bond of love stronger than wars and unconquered by time. Come unwind, and meet the babies!

Now Available in Ebook and Paperback! Click to Buy!

***

Here’s the second of the two books bought by the Major Pieces Kickstarter: another pastoral, revisiting Jahir and Vasiht’h as all-grown-up adults. I wanted to use this one to demonstrate to their loyal fans that despite all the changes in their life (including Jahir’s marriage!) they’re still the same unbreakable pair that made a commitment in Mindtouch. And honestly… this was a fun book to write. I leaned hard into the things people requested and that I secretly wanted to do more of anyway: more sweet scenes, more fun, more references to backstory, more babies, more fantastical Alliance locations, more Eldritch culture and language, more of Vasiht’h being practical and a not-so-closet romantic, more of Jahir being fun to look at and listen to. I even snuck in a cameo, which is something I’m beginning to do more often. Long time readers will be suspicious of all the stuff in this book that sounds like foreshadowing… because they’re right. There are great events coming! But between now and then… babies.

You all asked for it; I had the pleasure and fun of delivering. I call that a match as perfect (and likely to last) as the dreamhealers themselves. Enjoy!

Book Launch: Major Pieces, a Princes’ Game Collection (Peltedverse)

 

Everybody’s got a story… even the bystanders.

The staff of the Alliance’s foremost restaurant… the forgotten children of the imperial Chatcaavan harem… the story of how an empress hired a D-per, and an entire ship full of Glaseah came to settle on an alien world… here, woven amid the larger stories of the participants in the Chatcaavan war, are the smaller scenes observed by its minor characters, or shifted by its major ones in moments of contemplation. Major Pieces collects 21 stories starting from before the events of Even the Wingless and ending just prior to the first book of the Jubilee Summer duology. Some are as short as a talk with a therapist and his dog over cookies–others are nearly novel-length examinations of important events previously left off-camera, like the wedding of a wingless freak to an Emperor and his consort. All of them were reader-selected, and many, reader-suggested.

You’ve survived the war. Now come back to the unexplored corners of the story and linger.

Now Available! Click to Buy!

***

What could I say about this collection to explain the many reasons it breaks my brain? Can we start with a ridiculously awesome Kickstarter that overfunded by over 8000%, charging over the five-figure line? How about the fact that I started out with a handful of ideas for these vignettes and got the chance to brainstorm the remainder with my readers, who requested and then voted on which ones should go into the collection? Let’s top that off with the fact that each of these ‘vignettes,’ which were intended to be short scenes, ended up running long… some to the tune of 40,000-ish words? This is the largest volume in the Princes’ Game series, at 620-ish pages!

I can confidently state that I had no idea what I was getting into when I said, ‘hey, would you all like to see some ancillary material from this series.’ But what I ended up getting into was a really exciting volume of stories that significantly add to the canon of the Peltedverse. Some of it fills in scenes from the series from other viewpoints (like Jahir and Vasiht’h communicating incognito with Lisinthir during Wingless) or that we didn’t get time to see (like Hirianthial meeting Jahir and Lisinthir and Vasiht’h for the first time over Sediryl’s sickbed). Others explore minor characters, like Laniis, the Attendant, or Oviin’s friend Everdawn. And some delve into important events that happened off camera between the conclusion of this series and the beginning of the Summer Jubilee duology, like Vasiht’h’s family moving to Escutcheon, and Lisinthir getting married. And that’s not even half the total. There are 21 “shorts” in this volume, and you’ll have a chance to revisit many of your favorite characters (yes, Uuvek fans, I see you!) and meet new ones.

Writing this book was an adventure, and I loved every moment of it. I hope you enjoy reading it as much as I did writing it! (And when you’re done, you should absolutely go take my three-question survey and tell me which of the characters you want to see more of. Because if this worked once… well… Reese hasn’t had her collection of interstitial moments written yet…

 

Book Launch: Faith in the Service (Alysha 5, Peltedverse)

An internal threat aimed at derailing the debate about Fleet’s future; an external one opening the way for the worst kind of outlaws in a new part of space. Alysha and Taylitha are on separate sides of the sector, holding down their ends of what’s supposed to be a routine refit and officers’ retreat… so naturally they’re confronted with problems that play to their flaws, and without each other as back-up.

But Fleet is a family—one that bickers, but forms a united front in the face of adversity—and help can come from unexpected places. Will they face their challenges alone? And should they, when faith in their comrades is the glue that holds their organization together?

Click To Buy Now!

***

I have liked every Alysha book I’ve written (obviously, or I wouldn’t have written them), but rarely have I felt that all the themes in a series came together so completely as they have in Faith. We see characters from every single one of the previous books, including Alysha’s Fall. We get to deal with redemption, and personal change, and working relationships. We grapple with Fleet’s identity crisis… we even take on Alysha’s past, and make some peace with it. Along the way there’s laughter and horror, action and contemplation, stirring battles in space and daring confrontations in living rooms. Alysha gets to be Alysha, magnificently… and Taylitha gets to be so very Taylitha. (While, naturally, Alastar is quietly competent and Laelkii kibitzes.)

Think of this one as a great new episode of Star Trek, with a serious-to-romancey A plot and a funny-to-serious B plot, and you’ve got the gist of it. I loved writing it… I hope you’ll love reading it. Enjoy!

Book Launch: Farmer’s Crown, Jubilee Summer 2 (Peltedverse)

Sediryl has always yearned for responsibility–and power–and she was convinced she was ready for them… until the events of the Chatcaavan war demonstrated just how immense those responsibilities were, and just how parlous the power necessary to fulfill them. Even so, she’s determined to prove herself worthy to her empress and all the Eldritch: the rich, the poor, the disenfranchised and the entrenched. Showing that she can be all things to all people is hard enough without Liolesa’s former heir stirring the pot. And that’s without Eldritch history casting its long shadow over the proceedings….

She has less than a month to convince the Eldritch that she deserves the heir’s coronet, and none of them can afford for her to fail. The road to the future leads through her cropfields, and only Sediryl can take them to it… if they’ll follow.

Farmer’s Crown completes the Jubilee Summer duology and sets the stage for the next generation of Peltedverse novels. There’s a storm on the horizon….

CLICK TO BUY

***

Here it is, Book 2 of the “wedding novella”! No, seriously. It’s even longer than Book 1. But it answers a lot of questions raised in Healer’s Wedding (and other books from other series, even–Reese fans, you’re finally getting a reveal you’ve been waiting for!), and raises some new ones, and sets the stage adequately for the next generation of novels. I hope you enjoy reading it as much as I did writing it. <3

 

Book Launch: Healer’s Wedding (Jubilee Summer 1), a Book of the Peltedverse

 

Nearly a year has passed since the conclusion of the Chatcaavan War… which means it’s time for Jahir and Sediryl to marry, and Sediryl to kneel for the coronet of the imperial heir! All their allies are gathering to celebrate, from the expected, like the Queen Ransomed and Lisinthir, to mentors and friends from years past. But life doesn’t pause for momentous events, no matter how joyous or anticipated. There are issues Jahir and Sediryl have yet to resolve, issues that reflect the greater challenges besetting their world and the Alliance. Before they can join hands for the wedding cloth, they’ll have to face at least one of those challenges… and it won’t be the first.

Healer’s Wedding, Book 1 in the Jubilee Summer duology, brings together the characters from Her Instruments, Dreamhealers, and Princes’ Game for a capstone season of politics and pleasure. Return to the homeworld of the Eldritch and the company of friends!

Click to Buy

***

I knew I wanted to write the story of Jahir and Sediryl’s wedding after the events of Princes’ Game 6: From Ruins. After building toward it in three separate series with mentions dropped across multiple books, you certainly deserved to see their happy ending! My plan had been something like A Rose Point Holiday, a gentle, self-encapsulated, short installment to fill in the gap between all the books that have come before in the Eldritch series, and all the ones I have planned next.

Naturally I wound up with two books. It was the only way to do all the separate threads justice that I’ve left so enticingly dangled in all those separate series, starting with Girl on Fire. The Jubilee Summer series is the result, and it is full of political intrigue, plot set-ups, even more of those enticingly dangled questions… and all of those sweet and funny and satisfying moments I know you’ve been craving. We get to see the Queen Ransomed as a mother and a political power. Not only does Vasiht’h cook and bake, but his mother does too–and so does Kis’eh’t! And Jahir gets to relax, not just with Lisinthir, but with the girl he’s been waiting for all his life. We even see a lot more of Liolesa, and I promise you some of her scenes will have you laughing.

I might have left a lot of those new enticingly dangled questions as set-ups for future books or novellas or shorts… but I hope by now you know when I make promises, I keep them. We’re in this together.

So, Book 1! Which is also the first of my books to have a simultaneous print release with the e-book, so if you’re into paper, it’s there for you! Enjoy! And if you’ve already eaten it whole, the Book 2 pre-order is already up–get that here. That’s in two months… not too long to wait, I hope. Book 2 is even longer than Book 1, and as full of delight.

Thanks for reading, y’all. More, and more, to come. <3

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